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             When in ROAM: Why wireless executive still don't get it  
              by Chris Willis 
               
              Thoughts about The Industry Standard's 
              ROAM conference, Tucson, AZ. April, 2001 
            CINGULAR'S CEO, Stephen Carter, summed up the wireless conundrum 
              with an anecdote about a child eargerly sketching away with her 
              crayons in class.  
            "What are you drawing," the teacher asks.  
              "I'm drawing God," she replies.  
              "But, dear, no one knows what God looks like," says the 
              teacher. 
              "I know," she says, "That's why I'm drawing." 
             
            When it comes to sketching out the wireless future, many executives 
              are coming up blank. In Europe, carriers have spent $180 billion 
              on 3G spectrum licenses and will likely spend that much more on 
              infrastructure.  
            The collective mind of many wireless executives at the ROAM conference 
              was one of great uncertainty. As a result many carriers and 3rd 
              party providers have sought solace in the one thing that won't save 
              them  technology.  
            Debates at the conference sounded like an alphabet soup of solutions 
               GPRS, 3G, SMS and WAP. But about whether WML is better than 
              cHTML is akin to artists taking sides about which paint, acrylic 
              or oil, will produce the more valuable painting. Unfortunately, 
              this techno-myopia has blurred the real understanding to success. 
              Namely, we should be, as Mr. Carter pointed out, in the business 
              to provide the "means to fulfill the fundamental human need 
              to communicate."  
            Mr. Carter seemed to be one of the few executive who did get it. 
              He knows customers don't care about technology. What they want are 
              more meaningful tools that enable self-expression. Tools that can 
              also inform and entertain. Therefore applications and devices need 
              to be designed not only for usability but marketed in an understandable 
              way. When was the last time your grandmother talked to you about 
              "surfing the wireless web" or WAP phones?  
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